
The truth is out there. Your job is to bury it.
Delta Green is a tabletop roleplaying game of modern cosmic horror. You play federal agents who have seen something they can’t explain, and have been quietly recruited into a conspiracy that officially doesn’t exist. The mission is to find the unnatural, contain it and make sure nobody ever finds out. The cost comes out of your sanity, your career and the people you go home to.
This page is the table’s field kit. It has a player cheat sheet for quick rules at the table, a step-by-step guide to building your Agent, and references for Sanity, combat and requisitions. Read what you need, and remember that the less you know, the better you’ll sleep.
Requisition, Gear & Tradecraft
Support the Game
We play it because someone made it.
Delta Green is published by Arc Dream Publishing. If you like what you see here, support the people who made the thing and pick up your own copy.
We’re big fans of the team at Dungeonland — a proper independent games shop run by people who know and love the hobby. If they’ve got it on the shelf, that’s where we’d start.
Can’t find it there, or prefer digital? DriveThruRPG is usually your next stop.
Friday Knights isn’t affiliated with either – we just think good games and good game shops are worth supporting.